I recently showed you how to network multiple computers together to render all at once, such as the 5 Mac Pros I used in the video.…
2 CommentsTag: 3d
My last molecular simulation tutorial was received so well that I thought I would create a new, much more comprehensive one. Here it is, and…
Leave a CommentI recently made this tutorial for the Molecular Script Add-on for Blender. It lets you create particles that interact with each other, like ball pits!…
3 CommentsThis GIF combines two ideas that I’ve been thinking a lot about recently. Firstly, it uses an ocean simulation which loops perfectly, and is also…
One CommentRecently, I had a chance to edit video at the YouTube Space, London. One thing I was keen to try is software noise reduction, because LuxRender’s long rendering…
4 CommentsSo I just found a way to cut down the render time on some of my larger scenes with high numbers of objects. For a…
4 CommentsI’ve been perfecting a way to get a perfect loop when camera movement is involved, so here is an early test result, again made in…
2 CommentsToday I made my very first perfect loop in Blender, and you can see the result here. Nothing special, but just a basic test to get…
Leave a CommentI have been working on a way to remove cycles noise, in particular for backgrounds and foregrounds. I find the parts of the scene which…
Leave a CommentI spent last week working on a music video for a competition. Here is the finished product, which was for PV NOVA’s “Evolution of Get…
8 Comments